Fundraising September 15, 2024 – October 1, 2024 About fundraising
1

Live-streaming, games and politics of gender performance: The case of Nüzhubo in China

Year:
2017
Language:
english
File:
PDF, 792 KB
english, 2017
2

Mobile intimacy in an age of affective mobile media

Year:
2012
Language:
english
File:
PDF, 69 KB
english, 2012
5

Pokémon GO : Mobile media play, place-making, and the digital wayfarer

Year:
2017
Language:
english
File:
PDF, 667 KB
english, 2017
7

The art of ethnography: the aesthetics or ethics of participation?

Year:
2014
Language:
english
File:
PDF, 138 KB
english, 2014
9

Photo Shopping: A Snapshot on Camera Phone Practices in an Age of Web 2.0

Year:
2009
Language:
english
File:
PDF, 74 KB
english, 2009
10

Web U2: Emerging Online Communities and Gendered Intimacy in the Asia-Pacific region

Year:
2009
Language:
english
File:
PDF, 148 KB
english, 2009
11

Methodological entanglements in the field: methods, transitions and transmissions

Year:
2014
Language:
english
File:
PDF, 466 KB
english, 2014
12

Visualising ethnography: ethnography’s role in art and visual cultures

Year:
2014
Language:
english
File:
PDF, 90 KB
english, 2014
14

Visualizing Play: A Case Study of a Camera Phone Game for Playful Re-imaginings of Place

Year:
2017
Language:
english
File:
PDF, 1.29 MB
english, 2017
16

Postal presence: A case study of mobile customisation and gender in Melbourne

Year:
2006
Language:
english
File:
PDF, 802 KB
english, 2006
17

From the Guest Editors

Year:
2008
Language:
english
File:
PDF, 62 KB
english, 2008
19

Odours of Mobility: Mobile Phones and Japanese Cute Culture in the Asia-Pacific

Year:
2005
Language:
english
File:
PDF, 153 KB
english, 2005
20

Wising up: Revising mobile media in an age of smartphones

Year:
2012
Language:
english
File:
PDF, 78 KB
english, 2012
22

Snapshots of Almost Contact: the Rise of Camera Phone Practices and a Case Study in Seoul, Korea

Year:
2007
Language:
english
File:
PDF, 91 KB
english, 2007
24

The big bang

Year:
2009
Language:
english
File:
PDF, 3.25 MB
english, 2009
29

The Personal and the Political: Social Networking in Manila

Year:
2011
Language:
english
File:
PDF, 101 KB
english, 2011
31

Locating the Online: Creativity and User-Created Content in Seoul

Year:
2011
Language:
english
File:
PDF, 368 KB
english, 2011
32

Ambient and soft play: Play, labour and the digital in everyday life

Year:
2017
Language:
english
File:
PDF, 429 KB
english, 2017
35

Developer’s Dilemma: The Secret World of Videogame Creators by Casey O’Donnell

Year:
2016
Language:
english
File:
PDF, 241 KB
english, 2016